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Name That Pokemon is a quiz type game where you type in the name for a silhouette of a well known character from popular video games. You will be given a random set of 15 characters (from a total of 212) to name in a single game. You will also have a limited number of hints to help you out.

List

*Note. You don't have to include upper case letters or spaces in your answers. Also, the answers are listed in their most quickest form (e.g. Professor Oak can simply be Oak). There are also alternative names and spelling you can try. I have tried to include them in the list, but there are probably a lot more out there.

Alien Hominid - Hominid
Ape Escape - Ape (alt. monkey)
Army Men - Army Men
Army of Two - Elliot
Assassin Creed - Altair
Banjo Kazooie - Banjo
Battle Toads - Rash
Bayonetta - Bayonetta
Bionic Commando - Nathan
Bioshock - Big Daddy, little Sister
Blood Rayne - Rayne
Bomberman - Bomberman
Bubble Bobble - Bub
Buzz! Quiz TV - Buzz
Castlevania - Belmont (alt. Simon)
Castlevania 3 - Alucard (alt. Dracula)
Chrono Trigger - Chrono, Marle, Frog
Conker's Pocket Tales - Conker
Contra - Bill
Cooking Mama - Mama
Crash Bandicoot - crash
Darkstalkers - Felicia, Morrigan (alt. Morgan)
Dead Rising - Frank
Devil May Cry - Dante
Donkey Kong - Kong
Donkey Kong Country - Diddy
Dr. Mario - Dr Mario
Duck Hunt - Dog
Duke Nukem - Nukem
Dynasty Warriors 3 - Cao Cao
Earthbound - Ness
Earthworm Jim - Jim
Ecco the dolphin - Ecco
Fallout - Vault Boy
FEAR - Alma
Final Fantasy II - Chocobo
Final Fantasy III - Moogle
Final Fantasy VII - Cloud, Aerith, Barret
Final Fantasy IX - Zidane
Final Fantasy X - Tidus, Yuna, Rikku
Final Fantasy XIII - Lightning
Fire Emblem - Ike
Frogger - Frogger
F Zero - Falcon
Gears of War - Fenix (alt. Marcus)
Ghouls n Ghosts - Arthur
God of War - Kratos
Golden Axe - Ax Battler, Death Adder
Grand theft Auto 4 - Nico
Half Life - Gordon (alt. Freeman)
Half Life 2 - Alyx
Halo: Combat Evolved - Cortana, Brute, Arbiter, Chief
Ice Climber - Ice Climbers
Jack and Daxter: The Precursor Legacy - Jak (alt. Daxter)
Katamari Damacy - Prince, King
Kid Icarus - Pit
Killzone - Helghast
Kingdom Hearts - Sora
Kirby's dream Land - Kirby, Dede
Kirby's Adventure - Metaknight
Left 4 Dead - boomer, smoker, tank, Bill
The Legend of Zelda - Link, Zelda
The Legend of Zelda: Ocarina of Time - Navi
Lemmings- Lemming
Little Big Planet - Sackboy
Lost Planet - Wayne
Mass Effect - Garrus, Shepard, Wrex
Megaman - Megaman (alt. Rockman), Light, Dr Wily, Rush
Megaman Legends - servbot
Metal Gear Solid - Solid Snake, Meryl
Metal Gear Solid 2 - Rex (alt. Metal Gear), Raiden (character image is actually from MGS4)
Metroid - Samus, Motherbrain
Mirrors Edge - Faith
Mortal Kombat - Scorpion (Sub Zero), Goro, Raiden
Ms. Pacman - Pacman (alt. Ms Pacman)
N+ - N
Ninja Gaiden - Ryu Hayabusa
Nintendogs - Nintendog
Okami - Amaterasu
Onimushu Warlords - Samanosuke
Pacman - Pacman, Ghost (alt. Blinky, Pinky, Inky, Clyde)
Parappa the Rapper - Parappa
Patapon - Patapon
Phoenix Wright: Ace Attorney - Wright
Pikmin - Pikmin, Olimar
Pitfall - Harry
Pokemon - Ash, Bulbasaur, Charmander, Pikachu, squirtle,Mewtwo, Jigglypuff, Dragonite, Hitmonchan, Lapras, Machamp, Onix, Zapdos, Beedrill, Caterpie, Cubone, Mankey, Ponyta, Rattata, Jynx, Meowth, Snorlax, oak
Portal - Chell, Companion Cube
Prince of Persia - Prince
Professor Layton and the Curious Village - Layton, Luke
Punch Out - Joe
Ratchet and Clank - Ratchet
Rayman - Rayman
Raymen: Raving Rabbids - Rabbid
Resident Evil , Chris, Jill
Resident Evil 2 - Claire
Resistance: Fall of Man - Nathan Hale
River City Ransom - Alex
Sam and Max - Sam (alt. Max)
Scribblenauts - Maxwell
The Secret of Monkey Island - Guybrush, Le Chuck
Shadow of the Colossus - Colossus
Silent Hill - Pyramid Head
Sly Cooper and the Thevius Racoonus - Sly
Sonic The Hedgehog - Sonic, Tails, Robotnik (alt. Eggman)
Space Invaders - Space Invader
Splinter Cell - Fisher
Spyro the Dragon - Spyro
StarCraft - Hydralisk, Sarah (alt. Karrigan), Zeratul
Starfox - Fox, Slippy, peppy
Street Fighter 2 - Ryu, Dhalism, Zangief, Chun Li, Bison, Guile, Cammy (she's actually from Super Street Fighter 2)
Super Mario Bros. - Mario, Luigi, Peach, Bullet Bill, Toad, Goomba, Bowser
Super Mario Bros. 2 - Birdo, Shyguy, Wart
Super Mario Bros. 3 - Boo
Super Mario Land 2: 6 Golden Coins - Wario
Super Mario World - Yoshi
Super Monkey Ball - Aiai
Super Smash Bros. - Master Hand
Team Fortress 2 - Heavy, Engineer, Demoman
Tekken - Law, King, Yoshimitsu
Tetris - L block, T block, Line block (alt, blue block, purple block)
Tomb Raider - Lara
Tony Hawk's Pro Skater - Hawk (alt. Tony Hawk)
Turok - Raptor
Valkyrie profile - Lenneth
Viewtifule Joe - Joe
Where in the world is Carmen Sandiego - Carmen
Where is Waldo - Waldo
Wii - Mii
Worm - Worm

Gallery

*Thanks to Phenom9 for the following information and image.

Method 1
Use the hints. Search for them here using the find bar. Try the options you find.

Method 2
If you run out of hints or if you want to try something crazy, then look at the silhouette and find it here: Gallery collection. Check the number. Now look for that number in the guide to get a straight answer. But the guide is not numbered! Yeah, about that... :P

Medals

Most of the medals are self explanatory

Score point medals: There are two medals that you can earn by reaching certain scores. Fortunately, you don't have to earn extra time points to get them. You can spend as much time as you want for each character. Each correct answer will give you a minimum of a 100 points. Answer all 15 questions, without skipping any, and you will get the highest score point medal.

Secret medal hint: Terrible score



Arkandian Crusade is an RPG with a lot of grinding of stats in it.

It has 7 medals worth a total of 95 points.

General tips.

Grind! That pretty much sums up how your going to get most of the medals for this game. If you're not prepared to do that then maybe you shouldn't attempt to get them. Just a warning.

In your first battle, the battle with a demon, you're suppose to lose to it.

Good items are essential, always be on the lookout for them. Red chest usually contain the best stuff.

Early on in the game, keep on the lookout for items with learning abilities. They well help raise your stats quickly.

A good place to build up physical defense and magic defense is to go the "Thieves in the sewer" mission over and over and just defend. Do that for a few hours and you should be tough enough to take on almost anything the game throws at you. Use heal to build up your magic there to.

Some of the best weapons in the game comes from crafting, but crafting is very expensive. You have to buy the recipes ( which show up randomly in the store), the components, or ingredients, you use for crafting them, and you'll probably have to buy skill books to increase your skills in making those items, especially you want the best stuff. All this is very expensive, and chances are you be able to make any good items unless you come across a special item in the game that gives you infinte money . *I found it in the 2nd to last mission, and it's quite an interesting item at that to, and you'll know what it is when you see it.

* Crafting continued. Most of the weapons that you can craft are comparable to the ones you find in red chests. The selection of armor, on the other hand, are piss poor, imo. The only one worth crafting is the Mystical Hairgrip, which has some of the best modifiers of any headgear you will find in the game. Also, if you're having trouble with the mystery dungeon, craft a bunch of elixirs. Depending on the type of elixir you create, they will increase you HP, protection, mana points, and other stats.

When you have the money, be sure to pick up the Mystical Backpack from the shop. It can hold up to 30 items, and is the highest capacity backpack in the game. Some people might prefer the "bags of sending" item, which send your items to storage at a cost of a charge. Personally, I don't think it's as cost effective as a backpack is, since most dungeon crawls won't render more items than the highest capacity backpack.

Medals

Dungeon Delver: Clear out a dungeon of monsters, items on the ground, and treasure chests. Simple.

Arkandian Celebrity Eran 1000 fame from beating up enemies, completing dungeons, and defense missions.

Suite up: This might seem a little confusing because natural protection rating of all your armor combine will never add up to 50 and over. Some of them have additional positive protection modifiers. For example: My torso armor has a natural protection rating of +10, but it also has an additional + 10 protection, so it has a total protection of +20. It's also one of the best torso armor in the game.

Ascended Being: In the middle of the game you will have to pick a side, good or evil. You get this medal if you choose to side with the Ascended ones and beat the game following that story arc.

Demonic Servant: Like the Ascended medal, but you choose the Demonic side instead, and follow that story arc all the way through to the end. * Currently broken?

Richie Rich: Accumulate a total of 10,000 gold (unspent).

It's no mystery: Basically, you have to go down 25 levels in the Mystery dungeon to get this medal. I suggest you have some of the best equipment in the game, stats in the 900 -1000, and hit points and mana points from 200 to 400. And take a lot of major healing and mana potions with you. * you don't have to fight every enemy, just reach the 25th floor.

Lastly: Have fun.


The humans are dead - Medal guide

2/3/11 by EdyKel
Updated 2/23/11

The humans are dead is a simple strategy game - Author calls it a board game, though. You have four robot races to choose from, each with their own special abilities.

General tips and strategies

How to win: There are two ways to win. One is to destroy, or deactivate, all of your opponent's resources. The other is to activate all the resources on your board.

How to create resources: If you have resource points available, either by earning them from evolution cards or creating them in your base, you use the down arrow icon on the right of the green Menu button, under the resources - yeah, it's the same one you use to build your walls with, a little confusing.

Your base: I always place it on the edge of the far right side. It's acts like a 4 corner wall, where enemies can't pass it. You can build walls from it that stretch up and down the right side, making it impossible for enemies to enter from that side, but allowing you to easily send your squads out to the enemy's base.

Walls: Once you set up a wall nothing can destroy them. They're good for protecting your resources and corralling enemy units into tight areas. You can literally build mazes and have defensible units blocking the paths. One thing to note about walls: You can not create enclosed areas with them. There will have to be an opening to the area.

Offensive units: The offensive units are robots that are able to move about the field, turn into bunkers, attack other units, and deactivate resources. Double click your base to bring them out onto the field, or purchase them from your base if you have enough resource.

Defensive units: Defensive units are created when you transform your selected robot into a bunker when clicking the defend button. Once bunkered it can not change back. The only movement you can do is rotate them with the rotate button. Bunkers are stronger when you face an opponent, and get positive modifies when there are other bunkers next to it. Use this to your advantage by creating a tough defensive line against enemy units. Also, you can only build bunkers on your side of the board.

Resources: There are four resources. resources are used to create, upgrade, or purchase stuff. Click on your base to see what you need of them to use them on. Electricity should be focused on first, then focus on research. Electricity is needed to build robots, and research is need to upgrade strength.

Evolution cards: You get evolution cards either by earning them from dice rolls or making them at your base. They give you cool stuff, but randomly. They can give you resource activators, strength and speed upgrades, and increase your mining resources every turn.

Battles: Battle are simple, if not a little confusing. Higher numbers win, and attackers always lose if the score is tied. Red is always for attackers, and green is always for the defender. To add modifiers to your score, either increase your strength (affects all units) by strength upgrades at the base ( and from evolution cards) , or putting defense units next to each other.

Upgrades: There are two upgrades for your units: strength and speed. Strength adds positive modifier to your battle rolls, and speed increase the amount of moves you are able to do in one turn.

Outside forces: They appear after 5 turns. They are tough units who will attack either side and try to destroy any activated resources. There will be a maximum of 5 units, based on the number of active resources. Depending on who has the most activated resources, they will focus their efforts on that side. If both sides have the same amount of activated resources their forces will be split to attack both sides.

Other tips:

While you need at least one activated resource on the field, you should hold back from having more than one at the same time early on in the game. Those outside units will attack you if you have more than your opponent. Since you don't get very many resources early on from those lit resources, there really is no point in having more than one. Later, when you upgraded your strength and have reasonable defenses protecting your area, and walls are in place, then add more. You can also use this method against your opponent, who, if they have more activated resources than you, will always be attacked by those outside forces.

Easy way to win matches in a turn or two: Focus on sending your robots to deactivate your opponents resources from the get go.

Getting Started

Select your robot group, then difficultly, and finally selecting a match will start the game.

Find a spot to place your base. I prefer to have mine on the right edge. Then select what resource to activate. I prefer electricity because it's used for creating robot units with. Once all that is done, wall the right side, or wall off opening to and send your robot units out by selecting the base and clicking on it. At this point you can either build up your bases defense, or you take a much more aggressive approach. It is possible to take out your opponent's activated resource on your first turn. Whatever you choose, once your done, click the end-turn button.

Medals

I won't go over most of the medals since most of them are self explanatory.

The "Can you decipher this" medal basically says you need to collect 50 ooze. Not hard to do. Just camp and build up your defenses and combat strength to withstand incoming enemy units while you mine and earn resources. Be sure to use walls to corral those enemy units properly.

The secret medal: Since there has been some confusion over the medal description - and because it has been discussed in the medal topic - I'm going to go ahead and describe how to get it. To get this medal you have to beat the game under any difficulty twice, but you can only win by activating all your resources.
Lastly: Have fun.



CodeName Ezekiel is a space shooter with upgradable weapons.

There are 11 medals worth a total of 230 points in the game.

Some stuff

There are 25 stages and 5 bosses you will have to face if you want to beat the game. All the stages are short. You usually can tell when they are about to end when the money pod shows up.

Stray enemy shots take 1/8 of your life, while collisions take 1/4.

Meteors plain suck. Not only are they hard to see they are also indestructible - If you can't see them, adjust your screen settings, or turn off your lights in your room.

General tips

One of the oddest, yet useful, aspects in the game is that you are able to move your ship off the side of the screen and it will appear on the opposite side of it. Very useful in tight situations and boss battles.

You have unlimited continues in the game; and you don't lose money or the upgrades you've purchased when you choose to continue. However, when you submit your score it will end the game.

Don't buy health packs, nukes, or extra lives till after you purchased all the upgrades. It's a waste of time and money if you buy them early on.

During any stage, concentrate on destroying large enemies. They give out more yellow money orbs than smaller ones.

Because of the way the continue system works in the game you can grind on any stage to earn unlimited money points. Keep in mind, later stages give out more than earlier ones.

Boss stages (5, 10, 15, 20, 25) are good places to grind for money. And you don't have to worry about the stage ending suddenly either.

Bosses

1st boss- This boss shoots continuously from it's entire body. All you need to do is to is aim at one of it's open corners and move in the same direction as it does. When it gets to close to the side of the screen, go to the other side of the screen by doing the off screen technique. Then attack the other corner and repeat the above method till you destroy it.

2nd Boss - Little harder than the first, but not by much. Best way to approach this boss is to attack it while avoiding the stray shots, then move away when it throws a barrage of missiles from it's entire body. Use the time warp button to slow things down if you're having trouble dodging.

3rd boss - No harder than the first boss. Use the same method you used on the first. Avoid hitting it when it turns red (Your shots heal it when it's that color), then attack it for a few seconds when it's not red - you have about a 5 second window of opportunity to damage it.

4th boss - The best way to handle this boss is to stay in the center of it and attack. You might get hit by a few stray shots in the center there (they don't do much damage), but staying in the center will allow you to avoid messing with the barrage of missiles that occasionally shoot out from the bosses sides turrets.

5th and final boss - The hardest boss in the game. This boss continuously shoots stray bullets that leaves you little choice but to dodge them. Try to stay near the bottom of the screen. I usually like to do that and aim at he center of the boss for the most efectivness. Occasionally, the boss will shoot a barrage of missiles from it's entire body that you will move out of the way of. The use of the time warp feature well probably help you here.

Medals

Boss kills
Hopefully the above advice will help you to defeat each one for their medals.

Enemy kills
If you go through all the stages you should easily be able to get the medals if you kill most of the enemies in them.

Star Ranks
To get the highest rank, the 5 star, make sure you upgraded everything to the max by the end of stage 15. Make sure you have some extra money left so you can buy lives (5 maximum), health, and nukes. Later levels, though, well give out enough money to max out those things at the end of them, so you'll have little to worry about. If you don't continue through the next 10 stages you should get all the rank medals.

Lastly: have fun.


Crystal Crisis - Medal edition

1/8/11 by EdyKel
Updated 2/19/11

Crystal Crisis is a simple sidescrolling-action-platformer game where you jump, climb, and collect gems.

It has 4 medals worth a total of 90 points.

General stuff

The game is hard when you first start playing, but the more you play the easier it will become.

The game is made up of sections, or sectors, that are randomly selected to make up the course you play. So every time you play the course will be different. In the early part of the game there will be half a dozen sectors that could randomly appear to make up that course. The more sectors you beat in a single run, new sectors will be added to the mix, extending the challenge of the game. As of this writing, I have no idea how many sectors there are. I've only made it up to sector 39.

General tips.

If you're going to get far in the game you will have to play several times to familiarize yourself with the various sectors' layout that will appear. This may be a no-brainer, but it has to be mentioned non-the-less. Not only will doing this make it easier to navigate through them, but you will learn the best routes to take. Eventually, you'll find yourself being able to run through them without all the awkward pause of trying to figure out what comes next.

When possible, take the high route. It may not always be easier, but at least when you fall you will most likely have another platform waiting below you to land on.

Never run on trap doors. Always touch and jump on them.

Always try to jump on the very edge of platforms to reach hard to reach platform. You may have discovered this on your own, but it's important to remember and do. There will also, occasionally, be jump pads that you should do this as well on.

A very useful tip to remember is that you can jump over any wall that disappears off the top screen. If you ever come across certain Gem stones that are at the very top, with walls surrounding them, you'll know what to do. Don't kill yourself off by backtracking to reach them when you don't have to.

When in doubt, jump. This advice might either kill you or save you, depending on how you take it. I find that in certain situation jumping blindly can do a lot for you. If you're stuck, and the screen overtakes you, keep jumping. However it works, I find myself still alive when that happens, as if part of the platform disappears off the screen, allowing me you to survive. In other situations, and under certain conditions, you can somehow hop over spikes, or not touch breakable floors, if you continuously hop, if there is a low hanging ceiling above you. So hitting the jump button can do interesting things for you, so try experimenting with it to see what you can do.

Lastly: Have fun.

* I will try to post a demonstration vid for this game if I ever get my cam video working properly.


RADiance - Medal Guide Edition

12/18/10 by EdyKel
Updated 12/18/10

RADiance is primarily a snake game with Break-out game elements added to the mix - eat, grow, break blocks by hitting balls at them. With moving and near-invisible blocks, power upgrades, and boss fights, it's a unique and fun take on the classic genres.

The game has 9 medals worth a total of 395 points.

The game is made up of 4 section, each ending with a boss fight. There are 40 levels in all, plus classic mode. I can't really think of any helpful tips for the general gameplay, other than don't box yourself in. So, let's go onto the boss fights:

Bosses

MetaSquare - The first boss you well encounter in the game. Not really difficult. When the fight begins, stay in the center, as it's main body will always go along the walls of the room. It well eventually stop in the middle of one of them and split up into smaller squares. Stay back from them and watch for a clear opening among the incoming small black squares for a chance to strike the green square. It takes a total of 4 hits on the green square to defeat the boss.

MetaTriangle - This boss is a little trickier than the the first boss, but not much harder to deal with. The trick here is all about making an opening for the attack on the green triangle, when the main form breaks up and spits small triangles at you. I find it help to get close to the boss and near a wall, then stay as close as you can to the walls until it runs out of small triangles. Run in for the attack and out before it closes in. This seems to be a lot easier when the green triangle is close to a wall. In a limited way, you can direct the main body near a wall, before it stops and shoot triangles out at you. It takes 3 hits to take this boss down.

MetaBall - Probably the hardest boss you will have encountered so far in the game, because of the constant dodging you will have to do in the battle with it. The key to victory here it to focus on one ball at a time, and then focus on the smaller ball until you eliminate one entirely. If you do it right you will only face up to 4 balls at the same time, only once, in your battle with it. After that, it get's easier once you start eliminating more individual balls from the field. Sometimes you will have a chance to eliminate two balls at the same time; but remember, never the ones you can still split into more balls. It will take up to four hits to eliminate your first ball, after that it becomes less and less.

MetaGeometry - Actually, this boss doesn't seem as hard as the previous boss battle with MetaBall, but only a little. Fortunately, this this will be the last boss fight in the game, and you will be well prepared for it because the final boss morphs into previous bosses. Unfortunately, some of them will move a little differently, and this boss has one last form up it's sleeve that you have seen but have never fought against.

In all, you can face up to 4 different forms in this battle. The easiest form is the ball form. Just avoid it. It's easy to do. The square form is harder. It no longer moves along the walls, but randomly across the field. Move in an opposite direction from it when you can, but when it comes right at you, try to be on the inner corner side of it and move towards the center. The triangle form is not much different than the MetaTriangle battle, but it sometimes changes. You can tell when the triangles it spits out at you start to morph into balls. When it does that, look for an opening, a space, in it and move out. The triangle is also the only form that reveals the weakness, the green triangle - sometimes ball shaped to. After hitting it twice, the boss will change into it's last form, a snake. The only way that you can defeat it is by getting it to crash into the wall or into itself. The latter is not hard to do. Just move in a tight circle (or square), ass to face, or as near it as you can without crashing into yourself. You will only need to keep that up for a few seconds. It will be over quick, for it, or for you. Good luck.

Medals:

Almost half the medals are for defeating the bosses. Follow the above guide and that should help you get them.

The other half of the medals are for growing segments on your snake. The best level to get them all is the Micro level, in the 4th section of the game. It has a lot of room to move, the pellets show up fast, and the blocks are easily defensible when you encircle it.

The last medal is a secret one. * Hint - check the credits. If you can't figure that medal out, ask in the comment section and I well PM you the details on how to get it.

Lastly: Have fun



Graveyard Madness is simple tower defense/shooter,survival game that bares no relationship to Newgrounds' "Madness".

There are 12 medal worth a total of 405 points

Note: If you have a slow computer you might want to lower the graphic quality of the game ( right click - quality - low) before you start playing. Otherwise, the game has a tendency of becoming really hard really fast with too many enemies over swarming you at the same time.

The game might seem hard at first, but it's not. It's really easy. Just don't buy any which weapon. All you will need to get through the course of the game are are just two. That's all. The shotgun and the plasma. The plasma gun is by far the most powerful weapon in the game, and it goes through most enemies in 1 or 2 hits. The game becomes ridiculously easy once you have it.

From level 1-10 use the standard pistol. It's powerful, and most importantly it has unlimited ammo that won't cost you a dime. You should easily be able to last to the end of level 10 using only it. By that point you will you probably have almost $6,000 in funds saved up. Buy the shotgun and buy a little over 300 in ammo to survive the next 8-10 levels. Use controlled burst with the shotgun. You don't want to waste ammo needlessly. It cost money. By level 18, or 19, you should have enough to buy the plasma gun and some ammo for it. It's important early on to use controlled burst with it. You don't get a lot of ammo for the price you pay, and the gun's rate of fire is ridiculously fast. From level 20 and onwards it's a cakewalk using only that gun

Medals:

Using the above method you will get most of the medals in the game. The only one that's a real pain in the ass to get is the "Achiever" medal. You will have to play the game at least 4 times, beating your previous high score 3 times, in order to get it - and you must reach level 30 and above for it to count. It's best if you try for it from the start. Just get to level 30 for the 1st time and die, then beat that score 3 times, with your last attempt reaching level 50 to get the "Zomb-Lovestomb" medal.

Lastly: Enjoy.


Bomboozle 2 medal guide

11/23/10 by EdyKel
Updated 12/14/10

Bomboozle 2: Medal guide.

Bomboozle 2 is a game by Megadev, creator of the Knightfall series. It is a falling puzzle game, with the simple object of destroying as many blobs as you can for points. Simple, right? At first glance there doesn't seem to be much strategy involved in it, other than destroying blobs, but there is. A lot, in fact

Game tips.

Keep these in mind while playing: Destroying 3 blobs of the same color will produce a skull, so avoid destroying those groups unless you have no choice - but detonating bombs next to them is not only good but recommended. Destroying groups of 4 blobs of the same color will do nothing, but you should destroy them if you can't get 5 or more with them. Destroying 5 blobs of the same color or more will give you a bomb. Bombs can destroy up to 12 blobs in a radius and can be linked into a chain reaction with other bombs to do more destruction on the board.

Focus on destroying, and creating, 5 blobs or more chains to get bombs; and always destroy these groups of blobs from the top down - otherwise, you'll be losing potential chains and so with them bombs. Producing bombs and detonating them is the key to getting high points in this game. In the early levels this will be easy to do but in the later levels it will be considerably much harder because these groups won't form as often.

One other potential point maker are the treasure chests that show up. My advice would be to ignore them since they are a pain in the ass to get. Often times they will only mess you up. So just ignore them, unless you can get them easily, or want to take unnecessary risks.

There are 8 pots, each with unique powers, at the bottom of the screen. These fill up when you destroy 100 of the corresponding color for them (bombs, skulls, and wildcards blobs included). My suggestion: use them wisely and sparingly. Use them when your either out of moves, or you have a broader strategy in play.

Red pot flips the board. Good for getting treasures that are on the very top. It can also be useful at times when you need to position yourself for certain moves.

Yellow pot destroys the Bottom 3 rows. Clears 27% of the boards and gives you points for the blobs destroyed. It also detonates bombs, which can expand their destruction out. I often use this to start a chain reaction with bombs for a high clearance rate and points. I also got the 100% cleared by using this method.

Green pot destroys all skulls, including mega skulls. Very useful. Destroying skulls free up the board and can position bombs, or create potential big groups of same colored blobs. Before you use this power, click on all groups of 3 to make skulls.

Blue pot randomizes the board. Very, very useful when you're down to one move and are on the verge of losing.

Purple pot detonates all bombs on the board. Pretty useless, unless you want detonate all bombs. I never use it, though.

Black pot turns skulls into bombs, except for mega skulls. Can be useful, but it takes a long time to fill.

Multicolored pot destroys all blobs matching the pots color. Very useful, but it takes a long time to fill up.

White pot unfreezes blobs. Useless, and takes a while to fill up.

Medals

There are 18 medals worth a total of 815 points in the game.

1000 Blobs - 5 points
2000 Blobs - 25 points
3000 Blobs - 100 points

Destroy X number of blobs in a single game. Follow the above tips and you should have no problem getting most of these medals.

10 X Chain - 5 points
20 X Chain - 25 points
30 X Chain - 50 points

Chains are the number of the same colored blobs you destroy in one go. Pretty simple. Focus on building up one giant single color group by eliminating other colors groups around it.

10 X Combo - 10 points
20 X Combo - 25 points
30 X Combo - 100 points

Combos are made by bombs going off at the same time, or chained together to explode. Following the above tips should easily net you a 20 X combo. The 30 X combo will take more luck and strategy, though. You have to position bombs all across the board and keep them close to one other so they chain explode. This will require detonating a bomb, or bombs, on occasion to ensure that you can fill up the board with as many bombs as possible. Using pot power will come in handy here too for getting that 30 X combo.

100,000 Points - 10 points
250,000 Points - 50 points
500,000 Points - 100 points

Follow the tips above and you should easily get over 250,000 points on any game. Getting up to 500,000 will take a bit more.

25% Clearance - 10 points
50% Clearance - 50 points
100% Clearance - 100 points

Clearance is the percentage of the board you destroyed in one go. The most feasible way to clear a board is to use bombs, and positioning those bombs will be key to getting those high percentage numbers. Using pot power at the right time and place will be imperative to your success too. It's best to try to get this early on in casual mode, Or in the 100 move mode, where there are less colored blobs and obstacles in the way.

For me, I had to be a bit creative to get that 100% clearance. I had to fill the board with bombs, enough to ensure that their entire chain reaction would get every blob on the board. This was not easy to do. I had to use the red power to flip the board into position to get the rows that I could not get a bomb for, and use the yellow power to destroy them and set off a bomb/s to start the chain reaction.

10 Treasures - 100 points

The goal here is to get 10 treasures in a single play by moving them all the way to the bottom of the board. Destroying them by bombs won't count towards your total - or give you points. I suggest that you play in casual mode, or the 100 move mode, and focus only on getting the treasures and nothing else.

Treasure appears randomly and only one at a time. If destroyed or collected, a new one will drop in the board shortly after. Destroy groups of blobs, detonate bombs, use the yellow pot power, anything to bring the chest all the way to the bottom of the board. The red pot power is very useful here when you have a chest on the very top row that you need to quickly get to the bottom.

100 Games - 25 points
100,000 Total Blobs - 25 points

The last two medals are accumulative, and only require you to play the game enough times to meet their requirements. If you're impatient, you can start a game and then immediately quit it and it will still count towards your total game played for the 100 game medal.

Lastly: Have fun.